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Text File  |  1995-01-07  |  8KB  |  121 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. CYBORG                       42.97                                       1L 
  8. BARMOR                        3.12                                       2L 
  9. LAUNCHER                      1.04                                       ;1L 
  10. ROCKETS                      17.19                                       ;11 
  11. BLUEBALL                      3.12                                       4L 
  12. SPIDER                      148.11                                       1L 
  13. BARON                        14.65         DEAF/AMBUSH                   1L 
  14. MEDIKIT                       7.29                                       7 
  15. CACODEMON                    27.35         DEAF/AMBUSH                   2 
  16. SKULLSPITTER                 13.67         DEAF/AMBUSH                   1 
  17. CHAINGUNNER                  14.65                                       2 
  18. GARMOR                        3.12                                       2 
  19. CHAINGUNNER                  21.98         MEDIUM_AND_HARD               3 
  20. CHAINGUNNER                  14.65         HARD_ONLY                     2 
  21. SHELLS                        6.77                                       13 
  22. MEGABALL                      1.04         DEAF/AMBUSH                   1 
  23. ENERCELL                      1.56                                       2 
  24. POTION                        5.21                                      ;10 ;This item is inocuous 
  25. SUPERSHOTGUN                  1.04                                       1 
  26. HELMET                        6.25                                      ;12 ;This item is inocuous 
  27. MEDIKIT                       2.08         DEAF/AMBUSH                   2 
  28. SKULLSPITTER                 27.35                                       2L 
  29. CACODEMON                    41.02         MEDIUM_AND_HARD               3 
  30. CACODEMON                    27.35         HARD_ONLY                     2 
  31. PLASMA                        1.04                                       1 
  32. CELLPACK                      5.21                                       5 
  33. CELLPACK                      1.04         EASY_AND_MEDIUM               1 
  34. POTION                        1.56         EASY_AND_MEDIUM              ;3 ;This item is inocuous
  35. HELMET                        1.56         EASY_AND_MEDIUM              ;3 ;This item is inocuous
  36. STIMPAK                       0.52         EASY_AND_MEDIUM               1 
  37. SERGEANT                     14.65                                       3 
  38. SERGEANT                     19.54         MEDIUM_AND_HARD               4 
  39. CHAINGUNNER                  14.65         DEAF/AMBUSHMEDIUM_AND_HARD    2 
  40. IMP                           4.88         DEAF/AMBUSH                   1 
  41. IMP                          24.42         DEAF/AMBUSHMEDIUM_AND_HARD    5 
  42. IMP                          24.42         DEAF/AMBUSHHARD_ONLY          5 
  43. BERSERK                       1.04                                       1 
  44. CHAINGUNNER                  14.65         DEAF/AMBUSH                   2 
  45. FLYSKULL                      5.86         DEAF/AMBUSHHARD_ONLY          2 
  46. FLYSKULL                      5.86         DEAF/AMBUSHMEDIUM_AND_HARD    2 
  47. CHAINGUNNER                   7.33         DEAF/AMBUSHHARD_ONLY          1 
  48. BFG9000                       2.08                                       1L 
  49. FIRETHROWER                  23.93                                       2L 
  50. IMP                           4.88                                       1 
  51. IMP                          34.19         MEDIUM_AND_HARD               7 
  52. FLYSKULL                     14.66         HARD_ONLY                     5 
  53. STIMPAK                       3.13                                       6 
  54. SERGEANT                      9.77         HARD_ONLY                     2 
  55. IMP                          14.65         HARD_ONLY                     3 
  56. SERGEANT                      9.77         DEAF/AMBUSHMEDIUM_AND_HARD    2 
  57. SERGEANT                      9.77         DEAF/AMBUSHHARD_ONLY          2 
  58. KNIGHT                       10.26         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
  59. ROCKET                        0.26                                       ;1 
  60. CACODEMON                    13.67                                       1 
  61. SKELETON                     10.99         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
  62. SKELETON                     10.99         DEAF/AMBUSHHARD_ONLY          1L 
  63. SKULLSPITTER                 27.35         DEAF/AMBUSHMEDIUM_AND_HARD    2L 
  64. CACODEMON                    13.67         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  65. CACODEMON                    27.35         DEAF/AMBUSHHARD_ONLY          2 
  66. HELMET                        5.73         DEAF/AMBUSH                  ;11 ;This item is inocuous 
  67. POTION                        3.13         DEAF/AMBUSH                  ;6 ;This item is inocuous 
  68. CHAINGUN                      1.56         MULTIPLAYER                   1 
  69. BULLETS                       2.08                                       2 
  70. BULLETS                       3.13         DEAF/AMBUSH                   3 
  71. ;                                            
  72. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  73. ;                                            
  74. ; At run-time this value is used to adjust the
  75. ; Max#of variable based on the population of
  76. ; the level being modified.  Using the strict 
  77. ; standard requires that one or more of the   
  78. ; items in the list above not have a specified
  79. ; maximum number of objects.                  
  80. ;                                              
  81. PER    195   ;Strict standard for exact placement 
  82. ;PER    165   ;Lowered Standard for easy placement
  83. ;                                            
  84. ; Deleting any of the PRESERVE lines will mean that
  85. ; the objects will not be taken from the original  
  86. ; level.  You will have to supply your own above. 
  87. ;                                            
  88. PRESERVE    PILLARS                          
  89. PRESERVE    LAMPS                            
  90. ;                                            
  91. ; THRESHOLD determines what a MEGA-GOODIE is.  
  92. ; MEGA-GOODIES are used to make the level fair 
  93. ; if the generator places a lot of enemies in  
  94. ; the level.                                   
  95. ;                                              
  96. THRESHOLD    75                                  
  97. ;                                              
  98. ; I.Q. Determines how intelligently the program  
  99. ; places objects in the effort to defeat you.   
  100. ; 250 is the default if it is not specified here. 
  101. ;                                              
  102. I.Q.    250                                 
  103. ;                                              
  104. ; EVEN sets the point at which the program must begin 
  105. ; placing MEGA-GOODIES into the level, on the   
  106. ; basis of the hardest difficulty rating.          
  107. ; The MEGA-GOODIES give you a fighting chance,  
  108. ; setting the value lower or <500 will increase the number
  109. ; of MEGA-GOODIES available to you in a the level. 
  110. EVEN    500                                 
  111. ;                                              
  112. ; If SPREAD is not set to a low value then
  113. ; a given sector may accumulate too many objects 
  114. ; this often makes the level impossible to finish
  115. ; or just ugly-looking.  Setting the value too low
  116. ; could make it difficult to place objects within
  117. ; a given wad file.
  118. ;                  
  119. SPREAD    15                                  
  120. ;                                              
  121.